Remove PixLyzer as data source
Removing pixlyzer as data source should improve the performance by decades. I suggest doing it the same way like mojang does it (with their registry).
This would close #26 (closed)
It is problematic with multi versioning, need to check how e.g. blocks will be done, because they have different properties per version. That is really ugly. Maybe working with the best and using the same system for pre-flatening?
Tasks:
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Enchantments !71 (merged) -
Status effects 1d948bc9 -
Entity Types -
fluids -
particle -
items -
Integrated registry -
Remove PixLyzer factories
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blocks -
Integrated registry -
Remove PixLyzer factories
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For 1.13 we could simply use mojangs integrated data generators, they have all the ids included.
Edited by Moritz Zwerger