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Improved mipmaps

Moritz Zwerger requested to merge mipmaps into master

This MR improves performance of mipmap generation and quality.

It also uses limear mipmaps, they are far more bautiful. The mipmap code is taken from here: https://bugs.mojang.com/browse/MC-114265

I still need to clarify under what license it is.

2021-11-01_16.25.59

ToDo:

  • Mipmap usage in everything else except world renderer
  • Use 3 meshes (and shaders) per renderer: Opaque, Transparent, Translucent
  • Test
  • Test mixing transparent and translucent
  • Improve transparent rendering
Edited by Moritz Zwerger

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